![]() ![]() Warning: This will potentially reduce your FPS. If you have input latency in games-mouse lag, for example-that’s often simply a result of low frames per second (FPS) and this setting won’t solve that problem. In other words, if a game is CPU bound (limited by your CPU resources instead of your GPU) or you have very high or very low FPS, this won’t help too much. “Low Latency modes have the most impact when your game is GPU bound, and framerates are between 60 and 100 FPS, enabling you to get the responsiveness of high-framerate gaming without having to decrease graphical fidelity. Here’s when NVIDIA says you might want to use this setting: In DirectX 12 and Vulkan games, “the game decides when to queue the frame” and the NVIDIA graphics drivers have no control over this. However, it only works with DirectX 9 and DirectX 11 games.
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